November news


Hello folks!

First of all, i'm SO SORRY there hasn't been any update on october, but i was working on something i needed to show you altogether, and here we are.

Game's development is doing pretty great, and i got plenty of new ideas, but currently i'm focusing on remaking (actually just making from scratch) all the skill animations, since i've used the rpg maker rtp native ones so far and i think they don't fit the game's style at all.

The work is still a lot, but i've already done quite much. Here's a quick log:

- Made animations for: All elemental techniques, normal hit, normal slash, fire slash, all shields and barrier, buff, debuff, magnet, heal, status heal and hypnonis.

- Changed the name of elemental attack techniques to CAS (short for "Chaotic attack skill").

I started to think about giving a contex inside of the plot to the elemental skills, and the name change symbolizes this.

You can see all the new CAS techniques' animations in this video:

Last but not the least, i can safely say I'll start to work to the hackventure webcomic soon!

That's all for this month, remember to give a feedback if you want (here or on youtube) and to follow instagram for exclusive content!

Byeeee! :D

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